public class BedwarsGameTickEvent
extends org.bukkit.event.Event
Constructor and Description |
---|
BedwarsGameTickEvent(Game game,
int previousCountdown,
GameStatus previousStatus,
int countdown,
GameStatus status,
int nextCountdown,
GameStatus nextStatus) |
Modifier and Type | Method and Description |
---|---|
int |
getCountdown() |
Game |
getGame() |
static org.bukkit.event.HandlerList |
getHandlerList() |
org.bukkit.event.HandlerList |
getHandlers() |
int |
getNextCountdown() |
GameStatus |
getNextStatus() |
int |
getPreviousCountdown() |
GameStatus |
getPreviousStatus() |
GameStatus |
getStatus() |
boolean |
isNextCountdownChanged() |
boolean |
isNextStatusChanged() |
boolean |
isNextTickChanged() |
void |
preventContinuation(boolean prevent) |
void |
setNextCountdown(int nextCountdown) |
void |
setNextStatus(GameStatus nextStatus) |
public BedwarsGameTickEvent(Game game, int previousCountdown, GameStatus previousStatus, int countdown, GameStatus status, int nextCountdown, GameStatus nextStatus)
public static org.bukkit.event.HandlerList getHandlerList()
public org.bukkit.event.HandlerList getHandlers()
getHandlers
in class org.bukkit.event.Event
public Game getGame()
public int getCountdown()
public GameStatus getStatus()
public int getNextCountdown()
public void setNextCountdown(int nextCountdown)
public GameStatus getNextStatus()
public void setNextStatus(GameStatus nextStatus)
public int getPreviousCountdown()
public GameStatus getPreviousStatus()
public void preventContinuation(boolean prevent)
public boolean isNextCountdownChanged()
public boolean isNextStatusChanged()
public boolean isNextTickChanged()
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