public interface Region
Modifier and Type | Method and Description |
---|---|
void |
addBuildedDuringGame(org.bukkit.Location loc) |
org.bukkit.block.Block |
getBedNeighbor(org.bukkit.block.Block head) |
boolean |
isBedBlock(org.bukkit.block.BlockState block) |
boolean |
isBedHead(org.bukkit.block.BlockState block) |
boolean |
isBlockAddedDuringGame(org.bukkit.Location loc) |
boolean |
isLiquid(org.bukkit.Material material) |
void |
putOriginalBlock(org.bukkit.Location loc,
org.bukkit.block.BlockState block) |
void |
removeBlockBuildedDuringGame(org.bukkit.Location loc) |
boolean isBlockAddedDuringGame(org.bukkit.Location loc)
void putOriginalBlock(org.bukkit.Location loc, org.bukkit.block.BlockState block)
void addBuildedDuringGame(org.bukkit.Location loc)
void removeBlockBuildedDuringGame(org.bukkit.Location loc)
boolean isLiquid(org.bukkit.Material material)
boolean isBedBlock(org.bukkit.block.BlockState block)
boolean isBedHead(org.bukkit.block.BlockState block)
org.bukkit.block.Block getBedNeighbor(org.bukkit.block.Block head)
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