Package | Description |
---|---|
misat11.bw.api | |
misat11.bw.api.events | |
misat11.bw.api.special |
Modifier and Type | Method and Description |
---|---|
Game |
Team.getGame() |
Game |
BedwarsAPI.getGameByName(String name) |
Game |
BedwarsAPI.getGameOfEntity(org.bukkit.entity.Entity entity) |
Game |
BedwarsAPI.getGameOfPlayer(org.bukkit.entity.Player player) |
Modifier and Type | Method and Description |
---|---|
List<Game> |
BedwarsAPI.getGames() |
Modifier and Type | Method and Description |
---|---|
void |
BedwarsAPI.registerEntityToGame(org.bukkit.entity.Entity entity,
Game game) |
Modifier and Type | Method and Description |
---|---|
Game |
BedwarsOpenTeamSelectionEvent.getGame() |
Game |
BedwarsPreSpawnEffectEvent.getGame() |
Game |
BedwarsTeamChestOpenEvent.getGame() |
Game |
BedwarsTargetBlockDestroyedEvent.getGame() |
Game |
BedwarsPlayerLeaveEvent.getGame() |
Game |
BedwarsPreRebuildingEvent.getGame() |
Game |
BedwarsPlayerKilledEvent.getGame() |
Game |
BedwarsPlayerBuildBlock.getGame() |
Game |
BedwarsApplyPropertyToItem.getGame() |
Game |
BedwarsPlayerJoinedEvent.getGame() |
Game |
BedwarsPlayerBreakBlock.getGame() |
Game |
BedwarsGameTickEvent.getGame() |
Game |
BedwarsApplyUpgradeEvent.getGame() |
Game |
BedwarsGameStartedEvent.getGame() |
Game |
BedwarsPostSpawnEffectEvent.getGame() |
Game |
BedwarsGameEndEvent.getGame() |
Game |
BedwarsGameStartEvent.getGame() |
Game |
BedwarsPostRebuildingEvent.getGame() |
Game |
BedwarsPlayerJoinEvent.getGame() |
Game |
BedwarsResourceSpawnEvent.getGame() |
Game |
BedwarsOpenShopEvent.getGame() |
Constructor and Description |
---|
BedwarsApplyPropertyToBoughtItem(Game game,
org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack stack,
Map<String,Object> properties) |
BedwarsApplyPropertyToDisplayedItem(Game game,
org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack stack,
Map<String,Object> properties) |
BedwarsApplyPropertyToItem(Game game,
org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack stack,
Map<String,Object> properties) |
BedwarsApplyUpgradeEvent(Game game,
org.bukkit.entity.Player player,
Team team,
ItemSpawner spawner,
int newLevel) |
BedwarsGameEndEvent(Game game) |
BedwarsGameStartedEvent(Game game) |
BedwarsGameStartEvent(Game game) |
BedwarsGameTickEvent(Game game,
int previousCountdown,
GameStatus previousStatus,
int countdown,
GameStatus status,
int nextCountdown,
GameStatus nextStatus) |
BedwarsOpenShopEvent(Game game,
org.bukkit.entity.Player player,
GameStore store,
org.bukkit.entity.Entity clickedEntity) |
BedwarsOpenTeamSelectionEvent(Game game,
org.bukkit.entity.Player player) |
BedwarsPlayerBreakBlock(Game game,
org.bukkit.entity.Player player,
RunningTeam team,
org.bukkit.block.Block block) |
BedwarsPlayerBuildBlock(Game game,
org.bukkit.entity.Player player,
RunningTeam team,
org.bukkit.block.Block block,
org.bukkit.inventory.ItemStack itemInHand,
org.bukkit.block.BlockState replaced) |
BedwarsPlayerJoinedEvent(Game game,
Team team,
org.bukkit.entity.Player player) |
BedwarsPlayerJoinEvent(Game game,
org.bukkit.entity.Player player) |
BedwarsPlayerKilledEvent(Game game,
org.bukkit.entity.Player player,
org.bukkit.entity.Player killer) |
BedwarsPlayerLeaveEvent(Game game,
org.bukkit.entity.Player player,
RunningTeam team) |
BedwarsPostRebuildingEvent(Game game) |
BedwarsPostSpawnEffectEvent(Game game,
org.bukkit.entity.Player player,
String effectsGroupName) |
BedwarsPreRebuildingEvent(Game game) |
BedwarsPreSpawnEffectEvent(Game game,
org.bukkit.entity.Player player,
String effectsGroupName) |
BedwarsResourceSpawnEvent(Game game,
ItemSpawner spawner,
org.bukkit.inventory.ItemStack resource) |
BedwarsTargetBlockDestroyedEvent(Game game,
org.bukkit.entity.Player player,
RunningTeam team) |
BedwarsTeamChestOpenEvent(Game game,
org.bukkit.entity.Player player,
RunningTeam team) |
Modifier and Type | Method and Description |
---|---|
Game |
SpecialItem.getGame() |
Copyright © 2019. All rights reserved.